Get the hands-on skills to work in game art and animation in this industry-driven Advanced Diploma program. This two-year vocational pathway focuses on developing graduates with strong creative and technical skills. Game Art students work on a series of game projects with Designers and Programmers to develop their game development and teamwork skills.
CORE TOPICS
3D Art Pipeline
Environment Art
Character Design
Animation Principles
Game Art Optimisation
Lighting and Visual Effects
SPECIALIST TOPICS
Character Animation
Game Materials
Game Environments
Game Characters
Graphical User Interfaces
Portfolio Development
GAME DEVELOPMENT
Production Planning
VR Development
Cross-stream Game Development projects
SUBJECTS AND ASSESSMENT
Students complete practical game art tasks and projects based on industry standards and briefs. Accompanying projects students record their process through development journals and other documentation.
CAREER OUTCOMES
Game Artist
3D Artist or Animator
Environment Artist
Character Artist
Texture Artist
Technical Artist
March 2025
Melbourne Campus
Tower 4, Atrium Level World Trade Centre 18-38 Siddeley Street,
Melbourne,
Victoria,
3008, MELBOURNE, Australia
March 2025
Canberra Campus
Block E, Canberra Technology Park, 49 Phillip Avenue,
WATSON,
Australian Capital Territory,
2602, CANBERRA, Australia
Entry for this course is based on:
English Language Requirements
An IELTS overall score of 5.5 (with a minimum score of 5.0 for Writing, and 6.0 for Listening).
*There may be different IELTS requirements depending on your chosen course.