Technology and creativity come together in fascinating ways. Be on the cutting edge of this rapidly growing field with a degree in computational arts. The study of information science and arts uses a solid mathematical and technical foundation to emphasize computational arts, such as creative coding and digital storytelling. The Bachelor of Arts in Information Science and Arts consists of coursework organized into three tiers: core classes (computer programming, digital ethics, statistics, fundamentals of information science); research methods, data analysis and intensive computing; and advanced techniques customized to each student's interest. Students enjoy access to laser cutters, 3D printers and other technologies in the new rapid prototyping lab, and they can harness their creativity into a highly specific technical expertise.
LEARNING OUTCOMES
Students will demonstrate principles such as human-centered design, ergonomics, and artistic design considerations in the development and provision of information services, technological innovations, games, or human-computer interactions.
Students will apply appropriate evaluation and testing methods to validate design decisions.
Students will demonstrate proficiency in articulating varieties of evidence supporting a solution and communicating the results of their work, using appropriate graphics, visualizations, multi-media vehicles, or artistic performance.
Students will demonstrate the importance of work in multidisciplinary teams and will be able to communicate research based in one discipline or field of study to different disciplinary audiences and to general and non-academic members and audiences.
Students will be able to recognize and analyze ethical and policy concerns raised by new technologies and will be able to apply ethical thinking to real world cases and craft effective solutions.
Students will demonstrate understanding of the use of information and communication technologies and the implications of such use, for example: scientific and social uses of information, and social, cultural, and economic implications of digital life and culture.
Students will demonstrate facility using basic research methods, for example: research design; statistics and analysis; organization, identification, and location of data and information including open- and closed-access sources; and/or presentation of findings in oral, written and multi-media form, including proper use of and citation of sources.
Students will acquire the skills, knowledge and self-understanding to communicate with and effectively work and interact across cultures and with diverse people and groups.
Students will demonstrate knowledge of career and further education options and opportunities open to them relative to their plan of study and will set goals and make plans beyond their expected graduation.
CAREER FIELDS
Digital marketing
Information systems
Web designer
Sound technology
Video game development
*Price shown is for indicative purposes, please
January 2025
The University of Arizona
TUCSON,
Arizona,
85721, United States
Students must have high school equivalent to USA and entry requirements vary from country to country. International applicants whose primary language is not English, or who attended school in a non-English speaking country, regardless of citizenship, must prove English proficiency. English proficiency may be proven by one or more of the following:
TOEFL iBT - 70
IELTS - 6.0
Pearson Test of English (PTE) Academic - 53
IB (English A – Higher Level) - 5 or higher
Cambridge English Scale (C1 Advanced, C2 Proficiency) - 169
Cambridge GCSE, O Level or higher (English) - C or higher
*There may be different IELTS requirements depending on your chosen course.
UArizona is ranked in the top 1 percent of universities worldwide, with research and development expenditure in the top 4 percent in the U.S.